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Sep 5 2005, 05:23 PM
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#21
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The man that he used to be ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 488 Joined: 10-August 05 From: Seattle, WA Member No.: 1 Cybiko(s) Owned: Xtreme Primary CyID: XTAJYPA |
Much better language for that sort of thing, definitely..I need to delve deeper into it myself, I know a bit, but not enough ><.
-------------------- Jonathan
The Picante Project |
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| Guest_Haku_* |
Sep 5 2005, 05:24 PM
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#22
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Guests |
Oh.
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Sep 5 2005, 05:25 PM
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#23
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Picante rocks. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 366 Joined: 15-August 05 From: Wappingers, NY Member No.: 2 Cybiko(s) Owned: Both Primary CyID: XTA432A |
QUOTE(Haku @ Sep 6 2005, 01:21 AM) Theres no argument. [snapback]357[/snapback] Oh, sorry, I assumed you were doing it in B2C. My bad. >_< |
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| Guest_Haku_* |
Sep 5 2005, 05:27 PM
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#24
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Guests |
Thats ok.
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Sep 6 2005, 01:19 AM
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#25
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Elite Member ![]() ![]() ![]() ![]() Group: Dev Team Posts: 113 Joined: 27-August 05 Member No.: 12 Cybiko(s) Owned: Classic |
Regarding the winzip/archiver, i have been trying to get winzip support working for stormplayer but could not find a clear example of a winzip file. I then thought of using lha or rar but turned out to be more trouble.
I ended up making a huffman based compression system which i have implemented in java (compress/decompress) and cybiko (decompress). You find the java bit here: http://ssjx.freestarthost.com/java.php It works well for text files but can make files larger(!) this will be fixed by inserting the uncompressed file. I have not released any cybiko files yet because it is still a little rough. On the cybiko side, i hope to use the huffman stuff for compressed olders and as a frame type for cybiko images (this works). The only real problem is that it is a bit slow, although fitting twice as much stuff on a cybiko would be an advantage. I plan on releasing the source when it is a bit tidier. -------------------- |
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| Guest_Haku_* |
Sep 6 2005, 02:45 AM
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#26
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Guests |
QUOTE(ssjx @ Sep 6 2005, 09:19 AM) Regarding the winzip/archiver, i have been trying to get winzip support working for stormplayer but could not find a clear example of a winzip file. I then thought of using lha or rar but turned out to be more trouble. I ended up making a huffman based compression system which i have implemented in java (compress/decompress) and cybiko (decompress). You find the java bit here: http://ssjx.freestarthost.com/java.php It works well for text files but can make files larger(!) this will be fixed by inserting the uncompressed file. I have not released any cybiko files yet because it is still a little rough. On the cybiko side, i hope to use the huffman stuff for compressed olders and as a frame type for cybiko images (this works). The only real problem is that it is a bit slow, although fitting twice as much stuff on a cybiko would be an advantage. I plan on releasing the source when it is a bit tidier. [snapback]363[/snapback] Thank you. |
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| Guest_Athlor_* |
Sep 6 2005, 04:33 AM
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#27
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Guests |
I just wanted to say while I'm using C for my desktop, B2C should be just fine but I would shell out to a smaller program that actually executes the selected program and reloads the desktop after it's done. I believe that's what the normal classic desktop does. Because even though the ? key will say you have say 90k of ram free, I remember initializing 2 32k integer arrays which would use about 128k of ram in an unexpanded classic and it seemed to work fine.
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Sep 6 2005, 06:03 AM
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#28
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Elite Member ![]() ![]() ![]() ![]() Group: Dev Team Posts: 113 Joined: 27-August 05 Member No.: 12 Cybiko(s) Owned: Classic |
As cybiko files are compressed using filer, i think that the unpacking process uses a lot of memory. I normally find that i can only allocate about 20k.
I am finding that as my programs grow, that amount of memory available becomes much less. I am looking a using .dl library files to minimise the initial load. -------------------- |
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| Guest_Haku_* |
Sep 9 2005, 02:59 PM
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#29
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Guests |
Well, thanks for all the input and feedback so far.
- Haku |
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| Guest_Jay_* |
Sep 11 2005, 09:26 AM
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#30
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Guests |
Glad to see Cybiko is back on it's legs!
Is that possable? I was looking at the features, and it looks impossable. Are you really going to devlope this? And if so, how long will it take? |
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Jan 13 2006, 05:41 PM
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#31
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Member ![]() ![]() Group: Members Posts: 49 Joined: 12-October 05 Member No.: 55 Cybiko(s) Owned: Classic Primary CyID: aafc2gb |
Wow that sound great! Hope you can make it.
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| Guest_Haku_* |
Jan 28 2006, 10:57 AM
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#32
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Guests |
This project is currently on hold. However i'll continue working on it during the summer.
- Haku |
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Mar 30 2006, 11:09 AM
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#33
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Member ![]() ![]() Group: Members Posts: 18 Joined: 1-March 06 Member No.: 328 Cybiko(s) Owned: Xtreme Primary CyID: XEAGGYB |
Cant Wait,It sounds so cool,is that site up yet?
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Jun 17 2008, 05:57 PM
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#34
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New Member ![]() Group: Members Posts: 5 Joined: 10-September 07 Member No.: 2,227 Cybiko(s) Owned: Classic |
I no this is old as the hills, but did this ever get completed?
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Jun 18 2008, 08:44 AM
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#35
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The man that he used to be ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 488 Joined: 10-August 05 From: Seattle, WA Member No.: 1 Cybiko(s) Owned: Xtreme Primary CyID: XTAJYPA |
Nope.
-------------------- Jonathan
The Picante Project |
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Jun 21 2008, 04:38 PM
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#36
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![]() Cybiko God ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 271 Joined: 13-September 07 From: Bronx, NYC Member No.: 2,231 Cybiko(s) Owned: Both Primary CyID: cmoney |
would have been cool though i bet.
-------------------- :)
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